MULTIMEDIA CREATION TOOLS I CourseCode: 3585Degree: Bachelor's in Audiovisual CommunicationFaculty of Social and Legal Sciences of ElcheYear: Year 4 of Bachelor's in Audiovisual CommunicationSemester: FallType: RequiredLanguage: SpanishECTS credits: 6Lecture: 1.5Laboratory: 4.5Hours: 150Directed: 60Shared: 40Autonomous: 50Subject matter: Digital and Multimedia TechnologyModule: Audiovisual and Multimedia TechnologyDegree website Department: Statistics, Mathematics and InformaticsArea: COMPUTING LANGUAGES AND SYSTEMSCourse instructors are responsible for the course content descriptions in English.DescriptionTheory and practice of the creative techniques and processes related with graphic design applied to the audiovisual medium and the creation of multimedia products. Knowledge of the techniques and processes related with the use of digital graphic formats as support for the generation of multimedia products. Management and application of graphic elements, texts, images, effects, etc., that are used to develop a multimedia product.FacultyNameCoordinatorLectureLaboratoryBOTELLA BEVIÁ, FEDERICO■RAMOS LAHIGUERA, CARLOS MANUEL■■Professional interestCompetencies and learning outcomesGeneral competenciesCreativity and innovation.Leadership and teamwork abilities.Autonomous learning.Specific competenciesCapacity to plan and manage the necessary technical resources for the production and distribution of audiovisual and multimedia products in their various phases from a theoretical and practical perspective.Ability to apply audiovisual techniques and expertise in the use of technological tools in order to develop a product in accordance with professional requirements of technical and artistic quality.Objectives (Learning outcomes)01Know different basic multimedia creation techniques02Manage tools for creating infographics03Use the different digital formats in image, video and audio04Manage and use graphic elements, texts, images and effects on an interactive DVD05Understanding Development Processes Using Authoring Tools06Manage the creation of an interactive multimedia projectContentsLecture topicsTeaching unitsU1IntroducciónU2Infografía para medios audiovisualesU3DVD/Blu Ray Authoring - Adobe encoreU4Proyectos multimediaAssociation between objectives and unitsObjective/UnitU1U2U3U4010203040506ScheduleWeekTeaching unitsDirected hoursShared hoursAutonomous hoursTotal hours1U140042U140263U242284U242285U342286U342397U442398U4424109U44441210U44441211444121244412134441214446141544614Course contentsBasic bibliographyWilliams, Richard 1933-. "The animator's survival kit [a manual of methods, principles and formulas for classical computers, games, stop motion and internet animators]". London Faber cop. 2001. Complementary bibliographyAparici, Roberto. "La imagen análisis y representación de la realidad". Barcelona Gedisa 2009. Lacey, Joèel. "Guía completa de imagen digital". Barcelona Blume 2004. Lupton, Ellen. "Intuición, creación, acción Graphic Design Thinking". Barcelona Gustavo Gili cop. 2012. LinksTutoriales y manuales de los programas de Adobe Production Premium Adobe TV Blog de la asignatura SoftwareAdobe Production Premium CS 6Methodology and gradingMethodologyCase studies: Learning through the analysis of actual or simulated cases in order to interpret and resolve them by employing various alternative solution procedures.Cooperative learning: Develop active learning through cooperative working strategies among students and promote shared responsibility to reach group goals.Lecture: Pass on knowledge and activate cognitive processes in students, encouraging their participation.Problem-based learning: Develop active learning strategies through problem solving that promote thinking, experimentation, and decision making in the student.Project-based learning: Realization of a project to solve a problem, applying acquired learning and promoting abilities related to planning, design, performing activities, and reaching conclusions.Solving exercises and problems: Exercise, test, and apply previous knowledge through routine repetition.GradingThe evaluation of the subject is made through continuous assessment:Continuous assessment consists of the student's participation in the class and the training activities proposed by the teacher, demonstrating the knowledge acquired during the course by delivering a final practice (50%) consisting of a personal project of DVD / Blu- Ray and passing a written theoretical exam (50%)The personal project will be delivered in physical form and presented in class. The technical quality of the project will be assessed according to the proposed requirements, the implication with the final result and the professional finish, the design and the creativity.The active participation and attendance to theoretical and practical classes will also be taken into account for the final grade of the subject.In case of non-passing of the continuous assessment, the student must carry out a single theoretical-practical examination. The exam will consist of a written test (50% of the final grade) and a test of practical knowledge (50% of the final grade)Extraordinary summons: The exam will consist of a written test (50% of the final mark) and a test of practical knowledge (50% of the final mark)